-
template<template<typename...> class Action, typename... Rules>
struct action
-
template<typename Input>
class action_input
-
template<typename Peek>
struct any
-
template<>
struct any<peek_char>
-
template<typename... Actions>
struct apply
-
template<typename... Actions>
struct apply0
-
template<apply_mode A, typename... Actions>
struct apply0_impl
-
template<>
struct apply0_impl<apply_mode::ACTION>
-
template<typename... Actions>
struct apply0_impl<apply_mode::ACTION, Actions...>
-
template<typename... Actions>
struct apply0_impl<apply_mode::NOTHING, Actions...>
-
template<typename Action>
struct apply0_single
-
template<apply_mode A, typename... Actions>
struct apply_impl
-
template<>
struct apply_impl<apply_mode::ACTION>
-
template<typename... Actions>
struct apply_impl<apply_mode::ACTION, Actions...>
-
template<typename... Actions>
struct apply_impl<apply_mode::NOTHING, Actions...>
-
template<typename Action>
struct apply_single
-
template<typename... Rules>
struct at
-
template<>
struct at<>
-
template<char Marker, char Close>
struct at_raw_string_close
-
struct bof
-
struct bol
-
template<bool...>
struct bool_list
-
template<bool>
struct bump_impl
-
template<>
struct bump_impl<false>
-
template<>
struct bump_impl<true>
-
template<unsigned Num>
struct bytes
-
template<template<typename...> class Control, typename... Rules>
struct control
-
struct cr_crlf_eol
-
struct cr_eol
-
struct crlf_eol
-
struct cstream_reader
-
struct cstring_reader
-
template<typename... Rules>
struct disable
-
struct discard
-
struct dummy_disabled_state
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control, dusel_mode = dusel_mode::NOTHING>
struct duseltronik
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::CONTROL>
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::CONTROL_AND_APPLY0_BOOL>
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::CONTROL_AND_APPLY0_VOID>
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::CONTROL_AND_APPLY_BOOL>
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::CONTROL_AND_APPLY_VOID>
-
template<typename Rule, apply_mode A, rewind_mode M, template<typename...> class Action, template<typename...> class Control>
struct duseltronik<Rule, A, M, Action, Control, dusel_mode::NOTHING>
-
template<typename... Rules>
struct enable
-
struct eof
-
struct eol
-
struct eolf
-
struct file_close
-
class file_mapper
-
struct file_opener
-
class file_reader
-
struct filename_holder
-
template<bool V, bool E>
struct generate_sequence
-
template<>
struct generate_sequence<false, false>
-
template<>
struct generate_sequence<false, true>
-
template<>
struct generate_sequence<true, false>
-
template<>
struct generate_sequence<true, true>
-
template<typename, typename, typename...>
struct has_apply
-
template<typename, typename, typename...>
struct has_apply0
-
template<typename A, typename... S>
struct has_apply0<A, decltype(A::apply0(std::declval<S>()...)), S...>
-
template<typename A, typename... S>
struct has_apply<A, decltype(A::apply(std::declval<S>()...)), S...>
-
template<char C, bool A =
is_alpha<C>::value>
struct ichar_equal
-
template<char C>
struct ichar_equal<C, false>
-
template<char C>
struct ichar_equal<C, true>
-
template<typename Rule, typename... Actions>
struct if_apply
-
template<apply_mode A, typename Rule, typename... Actions>
struct if_apply_impl
-
template<typename Rule>
struct if_apply_impl<apply_mode::ACTION, Rule>
-
template<typename Rule, typename... Actions>
struct if_apply_impl<apply_mode::ACTION, Rule, Actions...>
-
template<typename Rule, typename... Actions>
struct if_apply_impl<apply_mode::NOTHING, Rule, Actions...>
-
template<typename Cond, typename Then, typename Else>
struct if_then_else
-
template<typename Data>
struct input_pair
-
template<typename T, T... Ns>
struct integer_sequence
-
struct istream_reader
-
template<char... Cs>
struct istring
-
template<>
struct istring<>
-
template<char... Cs>
struct istring_equal
-
template<char C, char... Cs>
struct istring_equal<C, Cs...>
-
template<>
struct istring_equal<>
-
struct iterator
-
struct lf_crlf_eol
-
struct lf_eol
-
template<typename Iterator, rewind_mode M>
class marker
-
template<typename Iterator>
class marker<Iterator, rewind_mode::REQUIRED>
-
template<typename T, T N>
struct memoize_sequence
-
template<tracking_mode, typename Eol, typename Source>
class memory_input_base
-
template<typename Eol, typename Source>
class memory_input_base<tracking_mode::IMMEDIATE, Eol, Source>
-
template<typename Eol, typename Source>
class memory_input_base<tracking_mode::LAZY, Eol, Source>
-
template<typename R, typename S>
struct minus
-
struct mmap_holder
-
template<typename... Rules>
struct must
-
template<typename Rule>
struct must<Rule>
-
template<typename... Rules>
struct not_at
-
template<>
struct not_at<>
-
template<result_on_found R, typename Peek, typename Peek::data_t... Cs>
struct one
-
template<result_on_found R, typename Peek, typename Peek::data_t C>
struct one<R, Peek, C>
-
template<typename... Rules>
struct opt
-
template<>
struct opt<>
-
struct peek_char
-
template<typename R>
struct peek_utf16_impl
-
template<typename R>
struct peek_utf32_impl
-
struct peek_utf8
-
template<typename Rule, typename... Rules>
struct plus
-
template<typename T>
struct raise
-
template<result_on_found R, typename Peek, typename Peek::data_t Lo, typename Peek::data_t Hi>
struct range
-
template<typename Peek, typename Peek::data_t... Cs>
struct ranges
-
template<typename Peek, typename Peek::data_t Lo, typename Peek::data_t Hi>
struct ranges<Peek, Lo, Hi>
-
template<int Eol, typename Char, Char... Cs>
struct ranges_impl
-
template<int Eol, typename Char>
struct ranges_impl<Eol, Char>
-
template<int Eol, typename Char, Char Eq>
struct ranges_impl<Eol, Char, Eq>
-
template<int Eol, typename Char, Char Lo, Char Hi, Char... Cs>
struct ranges_impl<Eol, Char, Lo, Hi, Cs...>
-
template<char Open, char Marker>
struct raw_string_open
-
template<typename Cond, typename... Rules>
struct raw_string_until
-
template<typename Cond>
struct raw_string_until<Cond>
-
struct read_utf16_be
-
struct read_utf16_le
-
struct read_utf32_be
-
struct read_utf32_le
-
template<unsigned Num, typename... Rules>
struct rep
-
template<typename Rule, typename... Rules>
struct rep<0, Rule, Rules...>
-
template<unsigned Num>
struct rep<Num>
-
template<unsigned Min, unsigned Max, typename... Rules>
struct rep_min_max
-
template<typename Rule, typename... Rules>
struct rep_min_max<0, 0, Rule, Rules...>
-
template<unsigned Min, unsigned Max>
struct rep_min_max<Min, Max>
-
template<unsigned Min, unsigned Max, char C>
struct rep_one_min_max
-
template<unsigned Max, typename... Rules>
struct rep_opt
-
template<unsigned Amount>
struct require
-
template<>
struct require<0>
-
template<typename... Rules>
struct rule_conjunction
-
template<>
struct rule_conjunction<>
-
template<typename... Rules>
struct seq
-
template<typename Rule>
struct seq<Rule>
-
template<>
struct seq<>
-
template<typename Rule>
struct skip_control
-
template<template<typename...> class Action, typename... Rules>
struct skip_control<action<Action, Rules...>>
-
template<typename Peek>
struct skip_control<any<Peek>>
-
template<typename... Actions>
struct skip_control<apply0<Actions...>>
-
template<typename... Actions>
struct skip_control<apply<Actions...>>
-
template<typename... Rules>
struct skip_control<at<Rules...>>
-
template<char Marker, char Close>
struct skip_control<at_raw_string_close<Marker, Close>>
-
template<>
struct skip_control<bof>
-
template<>
struct skip_control<bol>
-
template<unsigned Num>
struct skip_control<bytes<Num>>
-
template<template<typename...> class Control, typename... Rules>
struct skip_control<control<Control, Rules...>>
-
template<typename... Rules>
struct skip_control<disable<Rules...>>
-
template<>
struct skip_control<discard>
-
template<typename... Rules>
struct skip_control<enable<Rules...>>
-
template<>
struct skip_control<eof>
-
template<>
struct skip_control<eol>
-
template<>
struct skip_control<eolf>
-
template<typename Rule, typename... Actions>
struct skip_control<if_apply<Rule, Actions...>>
-
template<typename Cond, typename Then, typename Else>
struct skip_control<if_then_else<Cond, Then, Else>>
-
template<char... Cs>
struct skip_control<istring<Cs...>>
-
template<typename R, typename S>
struct skip_control<minus<R, S>>
-
template<typename... Rules>
struct skip_control<must<Rules...>>
-
template<typename... Rules>
struct skip_control<not_at<Rules...>>
-
template<result_on_found R, typename Peek, typename Peek::data_t... Cs>
struct skip_control<one<R, Peek, Cs...>>
-
template<typename... Rules>
struct skip_control<opt<Rules...>>
-
template<typename Rule, typename... Rules>
struct skip_control<plus<Rule, Rules...>>
-
template<typename T>
struct skip_control<raise<T>>
-
template<result_on_found R, typename Peek, typename Peek::data_t Lo, typename Peek::data_t Hi>
struct skip_control<range<R, Peek, Lo, Hi>>
-
template<typename Peek, typename Peek::data_t... Cs>
struct skip_control<ranges<Peek, Cs...>>
-
template<char Open, char Marker>
struct skip_control<raw_string_open<Open, Marker>>
-
template<typename Cond, typename... Rules>
struct skip_control<raw_string_until<Cond, Rules...>>
-
template<unsigned Num, typename... Rules>
struct skip_control<rep<Num, Rules...>>
-
template<unsigned Min, unsigned Max, typename... Rules>
struct skip_control<rep_min_max<Min, Max, Rules...>>
-
template<unsigned Min, unsigned Max, char C>
struct skip_control<rep_one_min_max<Min, Max, C>>
-
template<unsigned Max, typename... Rules>
struct skip_control<rep_opt<Max, Rules...>>
-
template<unsigned Amount>
struct skip_control<require<Amount>>
-
template<typename... Rules>
struct skip_control<seq<Rules...>>
-
template<typename... Rules>
struct skip_control<sor<Rules...>>
-
template<typename Rule, typename... Rules>
struct skip_control<star<Rule, Rules...>>
-
template<typename State, typename... Rules>
struct skip_control<state<State, Rules...>>
-
template<char... Cs>
struct skip_control<string<Cs...>>
-
template<bool Result>
struct skip_control<trivial<Result>>
-
template<typename Exception, typename... Rules>
struct skip_control<try_catch_type<Exception, Rules...>>
-
template<typename Cond, typename... Rules>
struct skip_control<until<Cond, Rules...>>
-
template<typename... Rules>
struct sor
-
template<std::size_t... Indices, typename... Rules>
struct sor<index_sequence<Indices...>, Rules...>
-
template<>
struct sor<>
-
template<typename Rule, typename... Rules>
struct star
-
template<typename State, typename... Rules>
struct state
-
template<char... Cs>
struct string
-
template<>
struct string<>
-
template<template<char...> class S, char, bool>
struct string_at
-
template<template<char...> class S, char C>
struct string_at<S, C, true>
-
struct string_holder
-
template<typename, typename, typename, typename, typename, typename, typename, typename>
struct string_join
-
template<template<char...> class S, char... C0s, char... C1s, char... C2s, char... C3s, char... C4s, char... C5s, char... C6s, char... C7s>
struct string_join<S<C0s...>, S<C1s...>, S<C2s...>, S<C3s...>, S<C4s...>, S<C5s...>, S<C6s...>, S<C7s...>>
-
struct string_max_length
-
template<unsigned S>
struct to_and_from_be
-
template<>
struct to_and_from_be<1>
-
template<>
struct to_and_from_be<2>
-
template<>
struct to_and_from_be<4>
-
template<>
struct to_and_from_be<8>
-
template<unsigned S>
struct to_and_from_le
-
template<>
struct to_and_from_le<1>
-
template<>
struct to_and_from_le<2>
-
template<>
struct to_and_from_le<4>
-
template<>
struct to_and_from_le<8>
-
template<typename>
struct to_string
-
template<template<char...> class X, char... Cs>
struct to_string<X<Cs...>>
-
template<bool Result>
struct trivial
-
template<typename Exception, typename... Rules>
struct try_catch_type
-
template<typename Exception>
struct try_catch_type<Exception>
-
template<typename Cond, typename... Rules>
struct until
-
template<typename Cond>
struct until<Cond>