affine namespace
Classes
- struct EulerAngles
 - class Rotation3d
 - class Transformation3d
 - class Translation3d
 - class UniformScale3d
 - struct YawPitchRoll
 
Functions
- auto operator*(const Rotation3d&, const Rotation3d& m) -> Rotation3d
 - auto operator*(const UniformScale3d&, const UniformScale3d& m) -> UniformScale3d
 - auto operator*(const Translation3d&, const Translation3d& m) -> Translation3d
 - auto operator*(const Transformation3d&, const Translation3d&) -> Transformation3d
 - auto operator*(const Transformation3d&, const UniformScale3d&) -> Transformation3d
 - auto operator*(const Transformation3d&, const Rotation3d&) -> Transformation3d
 - auto operator*(const Transformation3d&, const Transformation3d&) -> Transformation3d
 - auto operator*(const Translation3d&, const UniformScale3d&) -> Transformation3d
 - auto operator*(const Translation3d&, const Rotation3d&) -> Transformation3d
 - auto operator*(const Translation3d&, const Transformation3d&) -> Transformation3d
 - auto operator*(const UniformScale3d&, const Translation3d&) -> Transformation3d
 - auto operator*(const UniformScale3d&, const Rotation3d&) -> Transformation3d
 - auto operator*(const UniformScale3d&, const Transformation3d&) -> Transformation3d
 - auto operator*(const Rotation3d&, const Translation3d&) -> Transformation3d
 - auto operator*(const Rotation3d&, const UniformScale3d&) -> Transformation3d
 - auto operator*(const Rotation3d&, const Transformation3d&) -> Transformation3d